The Phychology Principals

THE PHYCHOLOGY PRINCIPALS Hey guys! Check out some awesome design principles and how you can use them in your work to achieve better effects.

The Phychology Principals
The Phychology Principals

The Phychology Principals

1. Von Restorff effect

This is the main reason why all CTAs look different from the rest of the action buttons. 

2. Von Restorff effect

When multiple similar objects are present, the one that differs from the rest is most likely remembered. 

3. Serial position effect

The Serial Position Effect is the propensity of a user to best remember the first and last items in a series. 

4. Hick's Law

Hick's Law describes that the time it takes for a person to make a decision depends on the choices available to them.

5. Law of Proximity

States that objects that are near or proximate to each other tend to be grouped. 

6. Law of Proximity

Our brain can easily associate objects close to each other better than it does with objects spaced far apart. 

7. Fitt's Law

The time to acquire a target is a function of the distance to and size of the target. 
The larger the elements are, the faster they are selected.

8. Fitt's Law

Touch targets should be large enough for users to select them accurately .